Biography

About Eddie

To be honest, I have been fortunate. I come from an artistic and musical family. I have always been around music and although I have never been a good performer/player, I have always been fascinated by sound. My desire to learn as much as I could about creating sounds culminated in my acquiring my first synthesizer – an Arp 2600. Once I cut my teeth on this wonderful semi-modular synth I started hunting for more synthesizers with different programming topologies, and when I felt I achieved a modicum of success as a programmer, I began programming synthesizers for some of the Electro/New Wave labels and artists some of the time .

As I reached my mid-twenties, I moved away from programming for bands and labels. I began to work as a sound designer for some of the hardware manufacturers in our industry. These included Emu/Ensoniq, Akai, and Roland. My job was to create sound ROMs for their hardware synthesizers and samplers.

I continued freelancing for the same three companies until I signed with Emu/Ensoniq exclusively. I was one of their in-house sound designers. When Emu decided to enter the software market, my skills had to be adapted to suit the requirements of software-based instruments and libraries. It was during this period that I started to contract my services to software instrument manufacturers as well as working for Emu/Ensoniq.

I created libraries for Native Instruments, Kiesel, Sound Effects Library, Arturia, and Propellerheads. I continued with sound design until I met with Phil Allen, who was a Capital Radio DJ, and we formed Samplecraze, a company dedicated to providing sound libraries for both software manufacturers and users.

Samplecraze

A year later, Phil and I parted company, and I took over Samplecraze and built the company over the next 20 years. During this period, I decided to move away from sound design and enter the world of music production and to fully immerse myself in the industry’s requirements, I went back to college and attended a one-year course at Gateway School of Music, achieving the grade of distinction in Audio Technology.

The next 10 years were spent studying the craft, and I began to dip my toe in the remix industry.

During this period, I was involved with the Cambridge Shakespeare Company and was commissioned to write the score for Macbeth that ran at 2 Way Mirror at the Alexander Palace.

During the past 20 years, I have taught council workshops for youth training schemes for Southwark Council and for Global Entertainment, teaching music production to college students. I have worked as a consultant for a number of the main studios in the UK and have written several books on the subject of audio production.

Contributing to the Industry

I developed Samplecraze as an educational resource site, and this has led to my writing for industry magazines and affiliate blog sites.

I am a contributing writer for Sound On Sound magazine and am a moderator in their forums, which is the premier resource forum on the internet for all areas of audio recording and production. I teach audio production to a handful of students and run seminars and workshops for small groups. The free time I have, I spend teaching, writing, and creating podcasts for Sound On Sound magazine.

Recently, I was invited by the Recording Academy to become a professional member. one of their approved educators and mentor to their member base. I accepted this with no hesitation. I feel both honoured and blessed, and will endeavour to give back as much as I can to an industry that has enriched my life both artistically and spiritually.

Today

I now concentrate solely on teaching students on a 1-2-1 basis and creating content for Sound On Sound magazine.

Articles I have written for Sound On Sound magazine:

Layers of Complexity

Mixing to a Pink Noise Reference

Beat Ripping

DIY Mastering Made Easy

Creative M-S Techniques

Sounding Off – Black Friday Sales

Podcasts I have created for Sound On Sound magazine:

Vocal Processing Techniques

Using Tube and Tape Plugins

Creating Musical Snippets

Drum Beat Construction – Part 1

Drum Beat Construction – Part 2

Creative Tools for Beats, Sequences and Mixes

Compression and Expansion

Sound Design using Filter

Using Vocoder Plug-ins

Colouring Drum Beats

Using Transient Shapers

Using Dynamic EQ

Using Delay Effects

Using Phaser Effects